AI Insights · Timothy · July 2021
Top 5 Hasbro Games on iOS in Norway, Q2 2021
An analysis of the performance of the top 5 Hasbro games on iOS in Norway during Q2 2021, including trends in downloads, revenue, and active users.
In the second quarter of 2021, the top 5 Hasbro games on iOS in Norway showed varied performance in terms of downloads, revenue, and active users. Here is a detailed look at each game's metrics over the period.
Magic: The Gathering Arena from Wizards of the Coast saw a fluctuating revenue trend, peaking at around $1.7K in late March and experiencing a low of approximately $187 in late June. Weekly downloads started at 762 in late March but dropped significantly to around 30 by the end of June. Active users also declined from 616 in late March to 194 by the end of June.
Yahtzee® with Buddies Dice by Scopely, Inc. experienced a notable increase in weekly revenue, starting at $253 in late March and reaching a peak of around $1.6K in early June. Downloads remained relatively stable, with minor fluctuations around 20-49 downloads per week. Active users showed a slight decline from 483 in late March to 479 by the end of June, with a steady trend throughout the quarter.
MY LITTLE PONY: MAGIC PRINCESS from Gameloft had a relatively stable revenue, peaking at $853 in early April and maintaining a consistent range between $210 and $761 throughout the quarter. Downloads saw minor fluctuations, with a peak of 167 in early May and a low of 44 in late May. Active users started at 917 in late March and showed a slight decrease to 739 by the end of June, with some variability in between.
Bingo Bash: Live Bingo Games, also by Scopely, Inc., saw a significant revenue peak of $1K in mid-June, with the lowest revenue being $257 in early May. The game had minimal weekly downloads, peaking at 6 in mid-April and zero downloads in multiple weeks. Active users remained relatively stable, starting at 82 in late March and ending at 79 by the end of June.
Bingo Bash HD Live Bingo Games, another title by Scopely, Inc., showed consistent revenue with minor peaks, the highest being $676 in early May. Weekly downloads were virtually non-existent throughout the quarter. Active users remained steady, starting at 28 in late March and dropping slightly to 20 by mid-June.
These insights highlight the diverse performance trends of Hasbro's top games on iOS in Norway during Q2 2021. For more detailed data and further insights, visit Sensor Tower.